/*
 * Copyright (c) 2013-14 Mikko Mononen memon@inside.org
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 * claim that you wrote the original software. If you use this software
 * in a product, an acknowledgment in the product documentation would be
 * appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 * misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 *
 * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example
 * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/)
 *
 * Arc calculation code based on canvg (https://code.google.com/p/canvg/)
 *
 * Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
 *
 */

#ifndef NANOSVG_H
#define NANOSVG_H

#ifndef NANOSVG_CPLUSPLUS
#ifdef __cplusplus
extern "C" {
#endif
#endif
    
    // NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes.
    //
    // The library suits well for anything from rendering scalable icons in your editor application to prototyping a game.
    //
    // NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request!
    //
    // The shapes in the SVG images are transformed by the viewBox and converted to specified units.
    // That is, you should get the same looking data as your designed in your favorite app.
    //
    // NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose
    // to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you may want to use millimeters.
    //
    // The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'.
    // DPI (dots-per-inch) controls how the unit conversion is done.
    //
    // If you don't know or care about the units stuff, "px" and 96 should get you going.
    
    
    /* Example Usage:
     // Load SVG
     NSVGimage* image;
     image = nsvgParseFromFile("test.svg", "px", 96);
     printf("size: %f x %f\n", image->width, image->height);
     // Use...
     for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) {
     for (NSVGpath *path = shape->paths; path != NULL; path = path->next) {
     for (int i = 0; i < path->npts-1; i += 3) {
     float* p = &path->pts[i*2];
     drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]);
     }
     }
     }
     // Delete
     nsvgDelete(image);
     */
    
    enum NSVGpaintType {
        NSVG_PAINT_NONE = 0,
        NSVG_PAINT_COLOR = 1,
        NSVG_PAINT_LINEAR_GRADIENT = 2,
        NSVG_PAINT_RADIAL_GRADIENT = 3
    };
    
    enum NSVGspreadType {
        NSVG_SPREAD_PAD = 0,
        NSVG_SPREAD_REFLECT = 1,
        NSVG_SPREAD_REPEAT = 2
    };
    
    enum NSVGlineJoin {
        NSVG_JOIN_MITER = 0,
        NSVG_JOIN_ROUND = 1,
        NSVG_JOIN_BEVEL = 2
    };
    
    enum NSVGlineCap {
        NSVG_CAP_BUTT = 0,
        NSVG_CAP_ROUND = 1,
        NSVG_CAP_SQUARE = 2
    };
    
    enum NSVGfillRule {
        NSVG_FILLRULE_NONZERO = 0,
        NSVG_FILLRULE_EVENODD = 1
    };
    
    enum NSVGflags {
        NSVG_FLAGS_VISIBLE = 0x01
    };
    
    typedef struct NSVGgradientStop {
        unsigned int color;
        float offset;
    } NSVGgradientStop;
    
    typedef struct NSVGgradient {
        float xform[6];
        char spread;
        float fx, fy;
        int nstops;
        NSVGgradientStop stops[1];
    } NSVGgradient;
    
    typedef struct NSVGpaint {
        char type;
        union {
            unsigned int color;
            NSVGgradient* gradient;
        };
    } NSVGpaint;
    
    typedef struct NSVGpath
    {
        float* pts;                    // Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ...
        int npts;                    // Total number of bezier points.
        char closed;                // Flag indicating if shapes should be treated as closed.
        float bounds[4];            // Tight bounding box of the shape [minx,miny,maxx,maxy].
        struct NSVGpath* next;        // Pointer to next path, or NULL if last element.
    } NSVGpath;
    
    typedef struct NSVGshape
    {
        char id[64];                // Optional 'id' attr of the shape or its group
        NSVGpaint fill;                // Fill paint
        NSVGpaint stroke;            // Stroke paint
        float opacity;                // Opacity of the shape.
        float strokeWidth;            // Stroke width (scaled).
        float strokeDashOffset;        // Stroke dash offset (scaled).
        float strokeDashArray[8];            // Stroke dash array (scaled).
        char strokeDashCount;                // Number of dash values in dash array.
        char strokeLineJoin;        // Stroke join type.
        char strokeLineCap;            // Stroke cap type.
        float miterLimit;            // Miter limit
        char fillRule;                // Fill rule, see NSVGfillRule.
        unsigned char flags;        // Logical or of NSVG_FLAGS_* flags
        float bounds[4];            // Tight bounding box of the shape [minx,miny,maxx,maxy].
        NSVGpath* paths;            // Linked list of paths in the image.
        struct NSVGshape* next;        // Pointer to next shape, or NULL if last element.
    } NSVGshape;
    
    typedef struct NSVGimage
    {
        float width;                // Width of the image.
        float height;                // Height of the image.
        NSVGshape* shapes;            // Linked list of shapes in the image.
    } NSVGimage;
    
    // Parses SVG file from a file, returns SVG image as paths.
    NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi);
    
    // Parses SVG file from a null terminated string, returns SVG image as paths.
    // Important note: changes the string.
    NSVGimage* nsvgParse(char* input, const char* units, float dpi);
    
    // Duplicates a path.
    NSVGpath* nsvgDuplicatePath(NSVGpath* p);
    
    // Deletes an image.
    void nsvgDelete(NSVGimage* image);
    
#ifndef NANOSVG_CPLUSPLUS
#ifdef __cplusplus
}
#endif
#endif

#endif // NANOSVG_H

#ifdef NANOSVG_IMPLEMENTATION

#include <string.h>
#include <stdlib.h>
#include <math.h>

#define NSVG_PI (3.14159265358979323846264338327f)
#define NSVG_KAPPA90 (0.5522847493f)    // Length proportional to radius of a cubic bezier handle for 90deg arcs.

#define NSVG_ALIGN_MIN 0
#define NSVG_ALIGN_MID 1
#define NSVG_ALIGN_MAX 2
#define NSVG_ALIGN_NONE 0
#define NSVG_ALIGN_MEET 1
#define NSVG_ALIGN_SLICE 2

#define NSVG_NOTUSED(v) do { (void)(1 ? (void)0 : ( (void)(v) ) ); } while(0)
#define NSVG_RGB(r, g, b) (((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16))

#ifdef _MSC_VER
#pragma warning (disable: 4996) // Switch off security warnings
#pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings
#ifdef __cplusplus
#define NSVG_INLINE inline
#else
#define NSVG_INLINE
#endif
#else
#define NSVG_INLINE inline
#endif


static int nsvg__isspace(char c)
{
    return strchr(" \t\n\v\f\r", c) != 0;
}

static int nsvg__isdigit(char c)
{
    return c >= '0' && c <= '9';
}

static int nsvg__isnum(char c)
{
    return strchr("0123456789+-.eE", c) != 0;
}

static NSVG_INLINE float nsvg__minf(float a, float b) { return a < b ? a : b; }
static NSVG_INLINE float nsvg__maxf(float a, float b) { return a > b ? a : b; }


// Simple XML parser

#define NSVG_XML_TAG 1
#define NSVG_XML_CONTENT 2
#define NSVG_XML_MAX_ATTRIBS 256

static void nsvg__parseContent(char* s,
                               void (*contentCb)(void* ud, const char* s),
                               void* ud)
{
    // Trim start white spaces
    while (*s && nsvg__isspace(*s)) s++;
    if (!*s) return;
    
    if (contentCb)
        (*contentCb)(ud, s);
}

static void nsvg__parseElement(char* s,
                               void (*startelCb)(void* ud, const char* el, const char** attr),
                               void (*endelCb)(void* ud, const char* el),
                               void* ud)
{
    const char* attr[NSVG_XML_MAX_ATTRIBS];
    int nattr = 0;
    char* name;
    int start = 0;
    int end = 0;
    char quote;
    
    // Skip white space after the '<'
    while (*s && nsvg__isspace(*s)) s++;
    
    // Check if the tag is end tag
    if (*s == '/') {
        s++;
        end = 1;
    } else {
        start = 1;
    }
    
    // Skip comments, data and preprocessor stuff.
    if (!*s || *s == '?' || *s == '!')
        return;
    
    // Get tag name
    name = s;
    while (*s && !nsvg__isspace(*s)) s++;
    if (*s) { *s++ = '\0'; }
    
    // Get attribs
    while (!end && *s && nattr < NSVG_XML_MAX_ATTRIBS-3) {
        char* name = NULL;
        char* value = NULL;
        
        // Skip white space before the attrib name
        while (*s && nsvg__isspace(*s)) s++;
        if (!*s) break;
        if (*s == '/') {
            end = 1;
            break;
        }
        name = s;
        // Find end of the attrib name.
        while (*s && !nsvg__isspace(*s) && *s != '=') s++;
        if (*s) { *s++ = '\0'; }
        // Skip until the beginning of the value.
        while (*s && *s != '\"' && *s != '\'') s++;
        if (!*s) break;
        quote = *s;
        s++;
        // Store value and find the end of it.
        value = s;
        while (*s && *s != quote) s++;
        if (*s) { *s++ = '\0'; }
        
        // Store only well formed attributes
        if (name && value) {
            attr[nattr++] = name;
            attr[nattr++] = value;
        }
    }
    
    // List terminator
    attr[nattr++] = 0;
    attr[nattr++] = 0;
    
    // Call callbacks.
    if (start && startelCb)
        (*startelCb)(ud, name, attr);
    if (end && endelCb)
        (*endelCb)(ud, name);
}

int nsvg__parseXML(char* input,
                   void (*startelCb)(void* ud, const char* el, const char** attr),
                   void (*endelCb)(void* ud, const char* el),
                   void (*contentCb)(void* ud, const char* s),
                   void* ud)
{
    char* s = input;
    char* mark = s;
    int state = NSVG_XML_CONTENT;
    while (*s) {
        if (*s == '<' && state == NSVG_XML_CONTENT) {
            // Start of a tag
            *s++ = '\0';
            nsvg__parseContent(mark, contentCb, ud);
            mark = s;
            state = NSVG_XML_TAG;
        } else if (*s == '>' && state == NSVG_XML_TAG) {
            // Start of a content or new tag.
            *s++ = '\0';
            nsvg__parseElement(mark, startelCb, endelCb, ud);
            mark = s;
            state = NSVG_XML_CONTENT;
        } else {
            s++;
        }
    }
    
    return 1;
}


/* Simple SVG parser. */

#define NSVG_MAX_ATTR 128

enum NSVGgradientUnits {
    NSVG_USER_SPACE = 0,
    NSVG_OBJECT_SPACE = 1
};

#define NSVG_MAX_DASHES 8

enum NSVGunits {
    NSVG_UNITS_USER,
    NSVG_UNITS_PX,
    NSVG_UNITS_PT,
    NSVG_UNITS_PC,
    NSVG_UNITS_MM,
    NSVG_UNITS_CM,
    NSVG_UNITS_IN,
    NSVG_UNITS_PERCENT,
    NSVG_UNITS_EM,
    NSVG_UNITS_EX
};

typedef struct NSVGcoordinate {
    float value;
    int units;
} NSVGcoordinate;

typedef struct NSVGlinearData {
    NSVGcoordinate x1, y1, x2, y2;
} NSVGlinearData;

typedef struct NSVGradialData {
    NSVGcoordinate cx, cy, r, fx, fy;
} NSVGradialData;

typedef struct NSVGgradientData
{
    char id[64];
    char ref[64];
    char type;
    union {
        NSVGlinearData linear;
        NSVGradialData radial;
    };
    char spread;
    char units;
    float xform[6];
    int nstops;
    NSVGgradientStop* stops;
    struct NSVGgradientData* next;
} NSVGgradientData;

typedef struct NSVGattrib
{
    char id[64];
    float xform[6];
    unsigned int fillColor;
    unsigned int strokeColor;
    float opacity;
    float fillOpacity;
    float strokeOpacity;
    char fillGradient[64];
    char strokeGradient[64];
    float strokeWidth;
    float strokeDashOffset;
    float strokeDashArray[NSVG_MAX_DASHES];
    int strokeDashCount;
    char strokeLineJoin;
    char strokeLineCap;
    float miterLimit;
    char fillRule;
    float fontSize;
    unsigned int stopColor;
    float stopOpacity;
    float stopOffset;
    char hasFill;
    char hasStroke;
    char visible;
} NSVGattrib;

typedef struct NSVGparser
{
    NSVGattrib attr[NSVG_MAX_ATTR];
    int attrHead;
    float* pts;
    int npts;
    int cpts;
    NSVGpath* plist;
    NSVGimage* image;
    NSVGgradientData* gradients;
    NSVGshape* shapesTail;
    float viewMinx, viewMiny, viewWidth, viewHeight;
    int alignX, alignY, alignType;
    float dpi;
    char pathFlag;
    char defsFlag;
} NSVGparser;

static void nsvg__xformIdentity(float* t)
{
    t[0] = 1.0f; t[1] = 0.0f;
    t[2] = 0.0f; t[3] = 1.0f;
    t[4] = 0.0f; t[5] = 0.0f;
}

static void nsvg__xformSetTranslation(float* t, float tx, float ty)
{
    t[0] = 1.0f; t[1] = 0.0f;
    t[2] = 0.0f; t[3] = 1.0f;
    t[4] = tx; t[5] = ty;
}

static void nsvg__xformSetScale(float* t, float sx, float sy)
{
    t[0] = sx; t[1] = 0.0f;
    t[2] = 0.0f; t[3] = sy;
    t[4] = 0.0f; t[5] = 0.0f;
}

static void nsvg__xformSetSkewX(float* t, float a)
{
    t[0] = 1.0f; t[1] = 0.0f;
    t[2] = tanf(a); t[3] = 1.0f;
    t[4] = 0.0f; t[5] = 0.0f;
}

static void nsvg__xformSetSkewY(float* t, float a)
{
    t[0] = 1.0f; t[1] = tanf(a);
    t[2] = 0.0f; t[3] = 1.0f;
    t[4] = 0.0f; t[5] = 0.0f;
}

static void nsvg__xformSetRotation(float* t, float a)
{
    float cs = cosf(a), sn = sinf(a);
    t[0] = cs; t[1] = sn;
    t[2] = -sn; t[3] = cs;
    t[4] = 0.0f; t[5] = 0.0f;
}

static void nsvg__xformMultiply(float* t, float* s)
{
    float t0 = t[0] * s[0] + t[1] * s[2];
    float t2 = t[2] * s[0] + t[3] * s[2];
    float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
    t[1] = t[0] * s[1] + t[1] * s[3];
    t[3] = t[2] * s[1] + t[3] * s[3];
    t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
    t[0] = t0;
    t[2] = t2;
    t[4] = t4;
}

static void nsvg__xformInverse(float* inv, float* t)
{
    double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
    if (det > -1e-6 && det < 1e-6) {
        nsvg__xformIdentity(t);
        return;
    }
    invdet = 1.0 / det;
    inv[0] = (float)(t[3] * invdet);
    inv[2] = (float)(-t[2] * invdet);
    inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
    inv[1] = (float)(-t[1] * invdet);
    inv[3] = (float)(t[0] * invdet);
    inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
}

static void nsvg__xformPremultiply(float* t, float* s)
{
    float s2[6];
    memcpy(s2, s, sizeof(float)*6);
    nsvg__xformMultiply(s2, t);
    memcpy(t, s2, sizeof(float)*6);
}

static void nsvg__xformPoint(float* dx, float* dy, float x, float y, float* t)
{
    *dx = x*t[0] + y*t[2] + t[4];
    *dy = x*t[1] + y*t[3] + t[5];
}

static void nsvg__xformVec(float* dx, float* dy, float x, float y, float* t)
{
    *dx = x*t[0] + y*t[2];
    *dy = x*t[1] + y*t[3];
}

#define NSVG_EPSILON (1e-12)

static int nsvg__ptInBounds(float* pt, float* bounds)
{
    return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3];
}


static double nsvg__evalBezier(double t, double p0, double p1, double p2, double p3)
{
    double it = 1.0-t;
    return it*it*it*p0 + 3.0*it*it*t*p1 + 3.0*it*t*t*p2 + t*t*t*p3;
}

static void nsvg__curveBounds(float* bounds, float* curve)
{
    int i, j, count;
    double roots[2], a, b, c, b2ac, t, v;
    float* v0 = &curve[0];
    float* v1 = &curve[2];
    float* v2 = &curve[4];
    float* v3 = &curve[6];
    
    // Start the bounding box by end points
    bounds[0] = nsvg__minf(v0[0], v3[0]);
    bounds[1] = nsvg__minf(v0[1], v3[1]);
    bounds[2] = nsvg__maxf(v0[0], v3[0]);
    bounds[3] = nsvg__maxf(v0[1], v3[1]);
    
    // Bezier curve fits inside the convex hull of it's control points.
    // If control points are inside the bounds, we're done.
    if (nsvg__ptInBounds(v1, bounds) && nsvg__ptInBounds(v2, bounds))
        return;
    
    // Add bezier curve inflection points in X and Y.
    for (i = 0; i < 2; i++) {
        a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i];
        b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i];
        c = 3.0 * v1[i] - 3.0 * v0[i];
        count = 0;
        if (fabs(a) < NSVG_EPSILON) {
            if (fabs(b) > NSVG_EPSILON) {
                t = -c / b;
                if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
                    roots[count++] = t;
            }
        } else {
            b2ac = b*b - 4.0*c*a;
            if (b2ac > NSVG_EPSILON) {
                t = (-b + sqrt(b2ac)) / (2.0 * a);
                if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
                    roots[count++] = t;
                t = (-b - sqrt(b2ac)) / (2.0 * a);
                if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
                    roots[count++] = t;
            }
        }
        for (j = 0; j < count; j++) {
            v = nsvg__evalBezier(roots[j], v0[i], v1[i], v2[i], v3[i]);
            bounds[0+i] = nsvg__minf(bounds[0+i], (float)v);
            bounds[2+i] = nsvg__maxf(bounds[2+i], (float)v);
        }
    }
}

static NSVGparser* nsvg__createParser()
{
    NSVGparser* p;
    p = (NSVGparser*)malloc(sizeof(NSVGparser));
    if (p == NULL) goto error;
    memset(p, 0, sizeof(NSVGparser));
    
    p->image = (NSVGimage*)malloc(sizeof(NSVGimage));
    if (p->image == NULL) goto error;
    memset(p->image, 0, sizeof(NSVGimage));
    
    // Init style
    nsvg__xformIdentity(p->attr[0].xform);
    memset(p->attr[0].id, 0, sizeof p->attr[0].id);
    p->attr[0].fillColor = NSVG_RGB(0,0,0);
    p->attr[0].strokeColor = NSVG_RGB(0,0,0);
    p->attr[0].opacity = 1;
    p->attr[0].fillOpacity = 1;
    p->attr[0].strokeOpacity = 1;
    p->attr[0].stopOpacity = 1;
    p->attr[0].strokeWidth = 1;
    p->attr[0].strokeLineJoin = NSVG_JOIN_MITER;
    p->attr[0].strokeLineCap = NSVG_CAP_BUTT;
    p->attr[0].miterLimit = 4;
    p->attr[0].fillRule = NSVG_FILLRULE_NONZERO;
    p->attr[0].hasFill = 1;
    p->attr[0].visible = 1;
    
    return p;
    
error:
    if (p) {
        if (p->image) free(p->image);
        free(p);
    }
    return NULL;
}

static void nsvg__deletePaths(NSVGpath* path)
{
    while (path) {
        NSVGpath *next = path->next;
        if (path->pts != NULL)
            free(path->pts);
        free(path);
        path = next;
    }
}

static void nsvg__deletePaint(NSVGpaint* paint)
{
    if (paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT)
        free(paint->gradient);
}

static void nsvg__deleteGradientData(NSVGgradientData* grad)
{
    NSVGgradientData* next;
    while (grad != NULL) {
        next = grad->next;
        free(grad->stops);
        free(grad);
        grad = next;
    }
}

static void nsvg__deleteParser(NSVGparser* p)
{
    if (p != NULL) {
        nsvg__deletePaths(p->plist);
        nsvg__deleteGradientData(p->gradients);
        nsvgDelete(p->image);
        free(p->pts);
        free(p);
    }
}

static void nsvg__resetPath(NSVGparser* p)
{
    p->npts = 0;
}

static void nsvg__addPoint(NSVGparser* p, float x, float y)
{
    if (p->npts+1 > p->cpts) {
        p->cpts = p->cpts ? p->cpts*2 : 8;
        p->pts = (float*)realloc(p->pts, p->cpts*2*sizeof(float));
        if (!p->pts) return;
    }
    p->pts[p->npts*2+0] = x;
    p->pts[p->npts*2+1] = y;
    p->npts++;
}

static void nsvg__moveTo(NSVGparser* p, float x, float y)
{
    if (p->npts > 0) {
        p->pts[(p->npts-1)*2+0] = x;
        p->pts[(p->npts-1)*2+1] = y;
    } else {
        nsvg__addPoint(p, x, y);
    }
}

static void nsvg__lineTo(NSVGparser* p, float x, float y)
{
    float px,py, dx,dy;
    if (p->npts > 0) {
        px = p->pts[(p->npts-1)*2+0];
        py = p->pts[(p->npts-1)*2+1];
        dx = x - px;
        dy = y - py;
        nsvg__addPoint(p, px + dx/3.0f, py + dy/3.0f);
        nsvg__addPoint(p, x - dx/3.0f, y - dy/3.0f);
        nsvg__addPoint(p, x, y);
    }
}

static void nsvg__cubicBezTo(NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y)
{
    nsvg__addPoint(p, cpx1, cpy1);
    nsvg__addPoint(p, cpx2, cpy2);
    nsvg__addPoint(p, x, y);
}

static NSVGattrib* nsvg__getAttr(NSVGparser* p)
{
    return &p->attr[p->attrHead];
}

static void nsvg__pushAttr(NSVGparser* p)
{
    if (p->attrHead < NSVG_MAX_ATTR-1) {
        p->attrHead++;
        memcpy(&p->attr[p->attrHead], &p->attr[p->attrHead-1], sizeof(NSVGattrib));
    }
}

static void nsvg__popAttr(NSVGparser* p)
{
    if (p->attrHead > 0)
        p->attrHead--;
}

static float nsvg__actualOrigX(NSVGparser* p)
{
    return p->viewMinx;
}

static float nsvg__actualOrigY(NSVGparser* p)
{
    return p->viewMiny;
}

static float nsvg__actualWidth(NSVGparser* p)
{
    return p->viewWidth;
}

static float nsvg__actualHeight(NSVGparser* p)
{
    return p->viewHeight;
}

static float nsvg__actualLength(NSVGparser* p)
{
    float w = nsvg__actualWidth(p), h = nsvg__actualHeight(p);
    return sqrtf(w*w + h*h) / sqrtf(2.0f);
}

static float nsvg__convertToPixels(NSVGparser* p, NSVGcoordinate c, float orig, float length)
{
    NSVGattrib* attr = nsvg__getAttr(p);
    switch (c.units) {
        case NSVG_UNITS_USER:        return c.value;
        case NSVG_UNITS_PX:            return c.value;
        case NSVG_UNITS_PT:            return c.value / 72.0f * p->dpi;
        case NSVG_UNITS_PC:            return c.value / 6.0f * p->dpi;
        case NSVG_UNITS_MM:            return c.value / 25.4f * p->dpi;
        case NSVG_UNITS_CM:            return c.value / 2.54f * p->dpi;
        case NSVG_UNITS_IN:            return c.value * p->dpi;
        case NSVG_UNITS_EM:            return c.value * attr->fontSize;
        case NSVG_UNITS_EX:            return c.value * attr->fontSize * 0.52f; // x-height of Helvetica.
        case NSVG_UNITS_PERCENT:    return orig + c.value / 100.0f * length;
        default:                    return c.value;
    }
    return c.value;
}

static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id)
{
    NSVGgradientData* grad = p->gradients;
    while (grad) {
        if (strcmp(grad->id, id) == 0)
            return grad;
        grad = grad->next;
    }
    return NULL;
}

static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, char* paintType)
{
    NSVGattrib* attr = nsvg__getAttr(p);
    NSVGgradientData* data = NULL;
    NSVGgradientData* ref = NULL;
    NSVGgradientStop* stops = NULL;
    NSVGgradient* grad;
    float ox, oy, sw, sh, sl;
    int nstops = 0;
    
    data = nsvg__findGradientData(p, id);
    if (data == NULL) return NULL;
    
    // TODO: use ref to fill in all unset values too.
    ref = data;
    while (ref != NULL) {
        if (stops == NULL && ref->stops != NULL) {
            stops = ref->stops;
            nstops = ref->nstops;
            break;
        }
        ref = nsvg__findGradientData(p, ref->ref);
    }
    if (stops == NULL) return NULL;
    
    grad = (NSVGgradient*)malloc(sizeof(NSVGgradient) + sizeof(NSVGgradientStop)*(nstops-1));
    if (grad == NULL) return NULL;
    
    // The shape width and height.
    if (data->units == NSVG_OBJECT_SPACE) {
        ox = localBounds[0];
        oy = localBounds[1];
        sw = localBounds[2] - localBounds[0];
        sh = localBounds[3] - localBounds[1];
    } else {
        ox = nsvg__actualOrigX(p);
        oy = nsvg__actualOrigY(p);
        sw = nsvg__actualWidth(p);
        sh = nsvg__actualHeight(p);
    }
    sl = sqrtf(sw*sw + sh*sh) / sqrtf(2.0f);
    
    if (data->type == NSVG_PAINT_LINEAR_GRADIENT) {
        float x1, y1, x2, y2, dx, dy;
        x1 = nsvg__convertToPixels(p, data->linear.x1, ox, sw);
        y1 = nsvg__convertToPixels(p, data->linear.y1, oy, sh);
        x2 = nsvg__convertToPixels(p, data->linear.x2, ox, sw);
        y2 = nsvg__convertToPixels(p, data->linear.y2, oy, sh);
        // Calculate transform aligned to the line
        dx = x2 - x1;
        dy = y2 - y1;
        grad->xform[0] = dy; grad->xform[1] = -dx;
        grad->xform[2] = dx; grad->xform[3] = dy;
        grad->xform[4] = x1; grad->xform[5] = y1;
    } else {
        float cx, cy, fx, fy, r;
        cx = nsvg__convertToPixels(p, data->radial.cx, ox, sw);
        cy = nsvg__convertToPixels(p, data->radial.cy, oy, sh);
        fx = nsvg__convertToPixels(p, data->radial.fx, ox, sw);
        fy = nsvg__convertToPixels(p, data->radial.fy, oy, sh);
        r = nsvg__convertToPixels(p, data->radial.r, 0, sl);
        // Calculate transform aligned to the circle
        grad->xform[0] = r; grad->xform[1] = 0;
        grad->xform[2] = 0; grad->xform[3] = r;
        grad->xform[4] = cx; grad->xform[5] = cy;
        grad->fx = fx / r;
        grad->fy = fy / r;
    }
    
    nsvg__xformMultiply(grad->xform, data->xform);
    nsvg__xformMultiply(grad->xform, attr->xform);
    
    grad->spread = data->spread;
    memcpy(grad->stops, stops, nstops*sizeof(NSVGgradientStop));
    grad->nstops = nstops;
    
    *paintType = data->type;
    
    return grad;
}

static float nsvg__getAverageScale(float* t)
{
    float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
    float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
    return (sx + sy) * 0.5f;
}

static void nsvg__getLocalBounds(float* bounds, NSVGshape *shape, float* xform)
{
    NSVGpath* path;
    float curve[4*2], curveBounds[4];
    int i, first = 1;
    for (path = shape->paths; path != NULL; path = path->next) {
        nsvg__xformPoint(&curve[0], &curve[1], path->pts[0], path->pts[1], xform);
        for (i = 0; i < path->npts-1; i += 3) {
            nsvg__xformPoint(&curve[2], &curve[3], path->pts[(i+1)*2], path->pts[(i+1)*2+1], xform);
            nsvg__xformPoint(&curve[4], &curve[5], path->pts[(i+2)*2], path->pts[(i+2)*2+1], xform);
            nsvg__xformPoint(&curve[6], &curve[7], path->pts[(i+3)*2], path->pts[(i+3)*2+1], xform);
            nsvg__curveBounds(curveBounds, curve);
            if (first) {
                bounds[0] = curveBounds[0];
                bounds[1] = curveBounds[1];
                bounds[2] = curveBounds[2];
                bounds[3] = curveBounds[3];
                first = 0;
            } else {
                bounds[0] = nsvg__minf(bounds[0], curveBounds[0]);
                bounds[1] = nsvg__minf(bounds[1], curveBounds[1]);
                bounds[2] = nsvg__maxf(bounds[2], curveBounds[2]);
                bounds[3] = nsvg__maxf(bounds[3], curveBounds[3]);
            }
            curve[0] = curve[6];
            curve[1] = curve[7];
        }
    }
}

static void nsvg__addShape(NSVGparser* p)
{
    NSVGattrib* attr = nsvg__getAttr(p);
    float scale = 1.0f;
    NSVGshape* shape;
    NSVGpath* path;
    int i;
    
    if (p->plist == NULL)
        return;
    
    shape = (NSVGshape*)malloc(sizeof(NSVGshape));
    if (shape == NULL) goto error;
    memset(shape, 0, sizeof(NSVGshape));
    
    memcpy(shape->id, attr->id, sizeof shape->id);
    scale = nsvg__getAverageScale(attr->xform);
    shape->strokeWidth = attr->strokeWidth * scale;
    shape->strokeDashOffset = attr->strokeDashOffset * scale;
    shape->strokeDashCount = (char)attr->strokeDashCount;
    for (i = 0; i < attr->strokeDashCount; i++)
        shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale;
    shape->strokeLineJoin = attr->strokeLineJoin;
    shape->strokeLineCap = attr->strokeLineCap;
    shape->miterLimit = attr->miterLimit;
    shape->fillRule = attr->fillRule;
    shape->opacity = attr->opacity;
    
    shape->paths = p->plist;
    p->plist = NULL;
    
    // Calculate shape bounds
    shape->bounds[0] = shape->paths->bounds[0];
    shape->bounds[1] = shape->paths->bounds[1];
    shape->bounds[2] = shape->paths->bounds[2];
    shape->bounds[3] = shape->paths->bounds[3];
    for (path = shape->paths->next; path != NULL; path = path->next) {
        shape->bounds[0] = nsvg__minf(shape->bounds[0], path->bounds[0]);
        shape->bounds[1] = nsvg__minf(shape->bounds[1], path->bounds[1]);
        shape->bounds[2] = nsvg__maxf(shape->bounds[2], path->bounds[2]);
        shape->bounds[3] = nsvg__maxf(shape->bounds[3], path->bounds[3]);
    }
    
    // Set fill
    if (attr->hasFill == 0) {
        shape->fill.type = NSVG_PAINT_NONE;
    } else if (attr->hasFill == 1) {
        shape->fill.type = NSVG_PAINT_COLOR;
        shape->fill.color = attr->fillColor;
        shape->fill.color |= (unsigned int)(attr->fillOpacity*255) << 24;
    } else if (attr->hasFill == 2) {
        float inv[6], localBounds[4];
        nsvg__xformInverse(inv, attr->xform);
        nsvg__getLocalBounds(localBounds, shape, inv);
        shape->fill.gradient = nsvg__createGradient(p, attr->fillGradient, localBounds, &shape->fill.type);
        if (shape->fill.gradient == NULL) {
            shape->fill.type = NSVG_PAINT_NONE;
        }
    }
    
    // Set stroke
    if (attr->hasStroke == 0) {
        shape->stroke.type = NSVG_PAINT_NONE;
    } else if (attr->hasStroke == 1) {
        shape->stroke.type = NSVG_PAINT_COLOR;
        shape->stroke.color = attr->strokeColor;
        shape->stroke.color |= (unsigned int)(attr->strokeOpacity*255) << 24;
    } else if (attr->hasStroke == 2) {
        float inv[6], localBounds[4];
        nsvg__xformInverse(inv, attr->xform);
        nsvg__getLocalBounds(localBounds, shape, inv);
        shape->stroke.gradient = nsvg__createGradient(p, attr->strokeGradient, localBounds, &shape->stroke.type);
        if (shape->stroke.gradient == NULL)
            shape->stroke.type = NSVG_PAINT_NONE;
    }
    
    // Set flags
    shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00);
    
    // Add to tail
    if (p->image->shapes == NULL)
        p->image->shapes = shape;
    else
        p->shapesTail->next = shape;
    p->shapesTail = shape;
    
    return;
    
error:
    if (shape) free(shape);
}

static void nsvg__addPath(NSVGparser* p, char closed)
{
    NSVGattrib* attr = nsvg__getAttr(p);
    NSVGpath* path = NULL;
    float bounds[4];
    float* curve;
    int i;
    
    if (p->npts < 4)
        return;
    
    /*if (closed)
     nsvg__lineTo(p, p->pts[0], p->pts[1]);*/
    
    path = (NSVGpath*)malloc(sizeof(NSVGpath));
    if (path == NULL) goto error;
    memset(path, 0, sizeof(NSVGpath));
    
    path->pts = (float*)malloc(p->npts*2*sizeof(float));
    if (path->pts == NULL) goto error;
    path->closed = closed;
    path->npts = p->npts;
    
    // Transform path.
    for (i = 0; i < p->npts; ++i)
        nsvg__xformPoint(&path->pts[i*2], &path->pts[i*2+1], p->pts[i*2], p->pts[i*2+1], attr->xform);
    
    // Find bounds
    for (i = 0; i < path->npts-1; i += 3) {
        curve = &path->pts[i*2];
        nsvg__curveBounds(bounds, curve);
        if (i == 0) {
            path->bounds[0] = bounds[0];
            path->bounds[1] = bounds[1];
            path->bounds[2] = bounds[2];
            path->bounds[3] = bounds[3];
        } else {
            path->bounds[0] = nsvg__minf(path->bounds[0], bounds[0]);
            path->bounds[1] = nsvg__minf(path->bounds[1], bounds[1]);
            path->bounds[2] = nsvg__maxf(path->bounds[2], bounds[2]);
            path->bounds[3] = nsvg__maxf(path->bounds[3], bounds[3]);
        }
    }
    
    path->next = p->plist;
    p->plist = path;
    
    return;
    
error:
    if (path != NULL) {
        if (path->pts != NULL) free(path->pts);
        free(path);
    }
}

// We roll our own string to float because the std library one uses locale and messes things up.
static double nsvg__atof(const char* s)
{
    char* cur = (char*)s;
    char* end = NULL;
    double res = 0.0, sign = 1.0;
    long long intPart = 0, fracPart = 0;
    char hasIntPart = 0, hasFracPart = 0;
    
    // Parse optional sign
    if (*cur == '+') {
        cur++;
    } else if (*cur == '-') {
        sign = -1;
        cur++;
    }
    
    // Parse integer part
    if (nsvg__isdigit(*cur)) {
        // Parse digit sequence
        intPart = strtoll(cur, &end, 10);
        if (cur != end) {
            res = (double)intPart;
            hasIntPart = 1;
            cur = end;
        }
    }
    
    // Parse fractional part.
    if (*cur == '.') {
        cur++; // Skip '.'
        if (nsvg__isdigit(*cur)) {
            // Parse digit sequence
            fracPart = strtoll(cur, &end, 10);
            if (cur != end) {
                res += (double)fracPart / pow(10.0, (double)(end - cur));
                hasFracPart = 1;
                cur = end;
            }
        }
    }
    
    // A valid number should have integer or fractional part.
    if (!hasIntPart && !hasFracPart)
        return 0.0;
    
    // Parse optional exponent
    if (*cur == 'e' || *cur == 'E') {
        long expPart = 0;
        cur++; // skip 'E'
        expPart = strtol(cur, &end, 10); // Parse digit sequence with sign
        if (cur != end) {
            res *= pow(10.0, (double)expPart);
        }
    }
    
    return res * sign;
}


static const char* nsvg__parseNumber(const char* s, char* it, const int size)
{
    const int last = size-1;
    int i = 0;
    
    // sign
    if (*s == '-' || *s == '+') {
        if (i < last) it[i++] = *s;
        s++;
    }
    // integer part
    while (*s && nsvg__isdigit(*s)) {
        if (i < last) it[i++] = *s;
        s++;
    }
    if (*s == '.') {
        // decimal point
        if (i < last) it[i++] = *s;
        s++;
        // fraction part
        while (*s && nsvg__isdigit(*s)) {
            if (i < last) it[i++] = *s;
            s++;
        }
    }
    // exponent
    if ((*s == 'e' || *s == 'E') && (s[1] != 'm' && s[1] != 'x')) {
        if (i < last) it[i++] = *s;
        s++;
        if (*s == '-' || *s == '+') {
            if (i < last) it[i++] = *s;
            s++;
        }
        while (*s && nsvg__isdigit(*s)) {
            if (i < last) it[i++] = *s;
            s++;
        }
    }
    it[i] = '\0';
    
    return s;
}

static const char* nsvg__getNextPathItem(const char* s, char* it)
{
    it[0] = '\0';
    // Skip white spaces and commas
    while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
    if (!*s) return s;
    if (*s == '-' || *s == '+' || *s == '.' || nsvg__isdigit(*s)) {
        s = nsvg__parseNumber(s, it, 64);
    } else {
        // Parse command
        it[0] = *s++;
        it[1] = '\0';
        return s;
    }
    
    return s;
}

static unsigned int nsvg__parseColorHex(const char* str)
{
    unsigned int c = 0, r = 0, g = 0, b = 0;
    int n = 0;
    str++; // skip #
    // Calculate number of characters.
    while(str[n] && !nsvg__isspace(str[n]))
        n++;
    if (n == 6) {
        sscanf(str, "%x", &c);
    } else if (n == 3) {
        sscanf(str, "%x", &c);
        c = (c&0xf) | ((c&0xf0) << 4) | ((c&0xf00) << 8);
        c |= c<<4;
    }
    r = (c >> 16) & 0xff;
    g = (c >> 8) & 0xff;
    b = c & 0xff;
    return NSVG_RGB(r,g,b);
}

static unsigned int nsvg__parseColorRGB(const char* str)
{
    int r = -1, g = -1, b = -1;
    char s1[32]="", s2[32]="";
    sscanf(str + 4, "%d%[%%, \t]%d%[%%, \t]%d", &r, s1, &g, s2, &b);
    if (strchr(s1, '%')) {
        return NSVG_RGB((r*255)/100,(g*255)/100,(b*255)/100);
    } else {
        return NSVG_RGB(r,g,b);
    }
}

typedef struct NSVGNamedColor {
    const char* name;
    unsigned int color;
} NSVGNamedColor;

NSVGNamedColor nsvg__colors[] = {
    
    { "red", NSVG_RGB(255, 0, 0) },
    { "green", NSVG_RGB( 0, 128, 0) },
    { "blue", NSVG_RGB( 0, 0, 255) },
    { "yellow", NSVG_RGB(255, 255, 0) },
    { "cyan", NSVG_RGB( 0, 255, 255) },
    { "magenta", NSVG_RGB(255, 0, 255) },
    { "black", NSVG_RGB( 0, 0, 0) },
    { "grey", NSVG_RGB(128, 128, 128) },
    { "gray", NSVG_RGB(128, 128, 128) },
    { "white", NSVG_RGB(255, 255, 255) },
    
#ifdef NANOSVG_ALL_COLOR_KEYWORDS
    { "aliceblue", NSVG_RGB(240, 248, 255) },
    { "antiquewhite", NSVG_RGB(250, 235, 215) },
    { "aqua", NSVG_RGB( 0, 255, 255) },
    { "aquamarine", NSVG_RGB(127, 255, 212) },
    { "azure", NSVG_RGB(240, 255, 255) },
    { "beige", NSVG_RGB(245, 245, 220) },
    { "bisque", NSVG_RGB(255, 228, 196) },
    { "blanchedalmond", NSVG_RGB(255, 235, 205) },
    { "blueviolet", NSVG_RGB(138, 43, 226) },
    { "brown", NSVG_RGB(165, 42, 42) },
    { "burlywood", NSVG_RGB(222, 184, 135) },
    { "cadetblue", NSVG_RGB( 95, 158, 160) },
    { "chartreuse", NSVG_RGB(127, 255, 0) },
    { "chocolate", NSVG_RGB(210, 105, 30) },
    { "coral", NSVG_RGB(255, 127, 80) },
    { "cornflowerblue", NSVG_RGB(100, 149, 237) },
    { "cornsilk", NSVG_RGB(255, 248, 220) },
    { "crimson", NSVG_RGB(220, 20, 60) },
    { "darkblue", NSVG_RGB( 0, 0, 139) },
    { "darkcyan", NSVG_RGB( 0, 139, 139) },
    { "darkgoldenrod", NSVG_RGB(184, 134, 11) },
    { "darkgray", NSVG_RGB(169, 169, 169) },
    { "darkgreen", NSVG_RGB( 0, 100, 0) },
    { "darkgrey", NSVG_RGB(169, 169, 169) },
    { "darkkhaki", NSVG_RGB(189, 183, 107) },
    { "darkmagenta", NSVG_RGB(139, 0, 139) },
    { "darkolivegreen", NSVG_RGB( 85, 107, 47) },
    { "darkorange", NSVG_RGB(255, 140, 0) },
    { "darkorchid", NSVG_RGB(153, 50, 204) },
    { "darkred", NSVG_RGB(139, 0, 0) },
    { "darksalmon", NSVG_RGB(233, 150, 122) },
    { "darkseagreen", NSVG_RGB(143, 188, 143) },
    { "darkslateblue", NSVG_RGB( 72, 61, 139) },
    { "darkslategray", NSVG_RGB( 47, 79, 79) },
    { "darkslategrey", NSVG_RGB( 47, 79, 79) },
    { "darkturquoise", NSVG_RGB( 0, 206, 209) },
    { "darkviolet", NSVG_RGB(148, 0, 211) },
    { "deeppink", NSVG_RGB(255, 20, 147) },
    { "deepskyblue", NSVG_RGB( 0, 191, 255) },
    { "dimgray", NSVG_RGB(105, 105, 105) },
    { "dimgrey", NSVG_RGB(105, 105, 105) },
    { "dodgerblue", NSVG_RGB( 30, 144, 255) },
    { "firebrick", NSVG_RGB(178, 34, 34) },
    { "floralwhite", NSVG_RGB(255, 250, 240) },
    { "forestgreen", NSVG_RGB( 34, 139, 34) },
    { "fuchsia", NSVG_RGB(255, 0, 255) },
    { "gainsboro", NSVG_RGB(220, 220, 220) },
    { "ghostwhite", NSVG_RGB(248, 248, 255) },
    { "gold", NSVG_RGB(255, 215, 0) },
    { "goldenrod", NSVG_RGB(218, 165, 32) },
    { "greenyellow", NSVG_RGB(173, 255, 47) },
    { "honeydew", NSVG_RGB(240, 255, 240) },
    { "hotpink", NSVG_RGB(255, 105, 180) },
    { "indianred", NSVG_RGB(205, 92, 92) },
    { "indigo", NSVG_RGB( 75, 0, 130) },
    { "ivory", NSVG_RGB(255, 255, 240) },
    { "khaki", NSVG_RGB(240, 230, 140) },
    { "lavender", NSVG_RGB(230, 230, 250) },
    { "lavenderblush", NSVG_RGB(255, 240, 245) },
    { "lawngreen", NSVG_RGB(124, 252, 0) },
    { "lemonchiffon", NSVG_RGB(255, 250, 205) },
    { "lightblue", NSVG_RGB(173, 216, 230) },
    { "lightcoral", NSVG_RGB(240, 128, 128) },
    { "lightcyan", NSVG_RGB(224, 255, 255) },
    { "lightgoldenrodyellow", NSVG_RGB(250, 250, 210) },
    { "lightgray", NSVG_RGB(211, 211, 211) },
    { "lightgreen", NSVG_RGB(144, 238, 144) },
    { "lightgrey", NSVG_RGB(211, 211, 211) },
    { "lightpink", NSVG_RGB(255, 182, 193) },
    { "lightsalmon", NSVG_RGB(255, 160, 122) },
    { "lightseagreen", NSVG_RGB( 32, 178, 170) },
    { "lightskyblue", NSVG_RGB(135, 206, 250) },
    { "lightslategray", NSVG_RGB(119, 136, 153) },
    { "lightslategrey", NSVG_RGB(119, 136, 153) },
    { "lightsteelblue", NSVG_RGB(176, 196, 222) },
    { "lightyellow", NSVG_RGB(255, 255, 224) },
    { "lime", NSVG_RGB( 0, 255, 0) },
    { "limegreen", NSVG_RGB( 50, 205, 50) },
    { "linen", NSVG_RGB(250, 240, 230) },
    { "maroon", NSVG_RGB(128, 0, 0) },
    { "mediumaquamarine", NSVG_RGB(102, 205, 170) },
    { "mediumblue", NSVG_RGB( 0, 0, 205) },
    { "mediumorchid", NSVG_RGB(186, 85, 211) },
    { "mediumpurple", NSVG_RGB(147, 112, 219) },
    { "mediumseagreen", NSVG_RGB( 60, 179, 113) },
    { "mediumslateblue", NSVG_RGB(123, 104, 238) },
    { "mediumspringgreen", NSVG_RGB( 0, 250, 154) },
    { "mediumturquoise", NSVG_RGB( 72, 209, 204) },
    { "mediumvioletred", NSVG_RGB(199, 21, 133) },
    { "midnightblue", NSVG_RGB( 25, 25, 112) },
    { "mintcream", NSVG_RGB(245, 255, 250) },
    { "mistyrose", NSVG_RGB(255, 228, 225) },
    { "moccasin", NSVG_RGB(255, 228, 181) },
    { "navajowhite", NSVG_RGB(255, 222, 173) },
    { "navy", NSVG_RGB( 0, 0, 128) },
    { "oldlace", NSVG_RGB(253, 245, 230) },
    { "olive", NSVG_RGB(128, 128, 0) },
    { "olivedrab", NSVG_RGB(107, 142, 35) },
    { "orange", NSVG_RGB(255, 165, 0) },
    { "orangered", NSVG_RGB(255, 69, 0) },
    { "orchid", NSVG_RGB(218, 112, 214) },
    { "palegoldenrod", NSVG_RGB(238, 232, 170) },
    { "palegreen", NSVG_RGB(152, 251, 152) },
    { "paleturquoise", NSVG_RGB(175, 238, 238) },
    { "palevioletred", NSVG_RGB(219, 112, 147) },
    { "papayawhip", NSVG_RGB(255, 239, 213) },
    { "peachpuff", NSVG_RGB(255, 218, 185) },
    { "peru", NSVG_RGB(205, 133, 63) },
    { "pink", NSVG_RGB(255, 192, 203) },
    { "plum", NSVG_RGB(221, 160, 221) },
    { "powderblue", NSVG_RGB(176, 224, 230) },
    { "purple", NSVG_RGB(128, 0, 128) },
    { "rosybrown", NSVG_RGB(188, 143, 143) },
    { "royalblue", NSVG_RGB( 65, 105, 225) },
    { "saddlebrown", NSVG_RGB(139, 69, 19) },
    { "salmon", NSVG_RGB(250, 128, 114) },
    { "sandybrown", NSVG_RGB(244, 164, 96) },
    { "seagreen", NSVG_RGB( 46, 139, 87) },
    { "seashell", NSVG_RGB(255, 245, 238) },
    { "sienna", NSVG_RGB(160, 82, 45) },
    { "silver", NSVG_RGB(192, 192, 192) },
    { "skyblue", NSVG_RGB(135, 206, 235) },
    { "slateblue", NSVG_RGB(106, 90, 205) },
    { "slategray", NSVG_RGB(112, 128, 144) },
    { "slategrey", NSVG_RGB(112, 128, 144) },
    { "snow", NSVG_RGB(255, 250, 250) },
    { "springgreen", NSVG_RGB( 0, 255, 127) },
    { "steelblue", NSVG_RGB( 70, 130, 180) },
    { "tan", NSVG_RGB(210, 180, 140) },
    { "teal", NSVG_RGB( 0, 128, 128) },
    { "thistle", NSVG_RGB(216, 191, 216) },
    { "tomato", NSVG_RGB(255, 99, 71) },
    { "turquoise", NSVG_RGB( 64, 224, 208) },
    { "violet", NSVG_RGB(238, 130, 238) },
    { "wheat", NSVG_RGB(245, 222, 179) },
    { "whitesmoke", NSVG_RGB(245, 245, 245) },
    { "yellowgreen", NSVG_RGB(154, 205, 50) },
#endif
};

static unsigned int nsvg__parseColorName(const char* str)
{
    int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor);
    
    for (i = 0; i < ncolors; i++) {
        if (strcmp(nsvg__colors[i].name, str) == 0) {
            return nsvg__colors[i].color;
        }
    }
    
    return NSVG_RGB(128, 128, 128);
}

static unsigned int nsvg__parseColor(const char* str)
{
    size_t len = 0;
    while(*str == ' ') ++str;
    len = strlen(str);
    if (len >= 1 && *str == '#')
        return nsvg__parseColorHex(str);
    else if (len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(')
        return nsvg__parseColorRGB(str);
    return nsvg__parseColorName(str);
}

static float nsvg__parseOpacity(const char* str)
{
    float val = nsvg__atof(str);
    if (val < 0.0f) val = 0.0f;
    if (val > 1.0f) val = 1.0f;
    return val;
}

static float nsvg__parseMiterLimit(const char* str)
{
    float val = nsvg__atof(str);
    if (val < 0.0f) val = 0.0f;
    return val;
}

static int nsvg__parseUnits(const char* units)
{
    if (units[0] == 'p' && units[1] == 'x')
        return NSVG_UNITS_PX;
    else if (units[0] == 'p' && units[1] == 't')
        return NSVG_UNITS_PT;
    else if (units[0] == 'p' && units[1] == 'c')
        return NSVG_UNITS_PC;
    else if (units[0] == 'm' && units[1] == 'm')
        return NSVG_UNITS_MM;
    else if (units[0] == 'c' && units[1] == 'm')
        return NSVG_UNITS_CM;
    else if (units[0] == 'i' && units[1] == 'n')
        return NSVG_UNITS_IN;
    else if (units[0] == '%')
        return NSVG_UNITS_PERCENT;
    else if (units[0] == 'e' && units[1] == 'm')
        return NSVG_UNITS_EM;
    else if (units[0] == 'e' && units[1] == 'x')
        return NSVG_UNITS_EX;
    return NSVG_UNITS_USER;
}

static NSVGcoordinate nsvg__parseCoordinateRaw(const char* str)
{
    NSVGcoordinate coord = {0, NSVG_UNITS_USER};
    char buf[64];
    coord.units = nsvg__parseUnits(nsvg__parseNumber(str, buf, 64));
    coord.value = nsvg__atof(buf);
    return coord;
}

static NSVGcoordinate nsvg__coord(float v, int units)
{
    NSVGcoordinate coord = {v, units};
    return coord;
}

static float nsvg__parseCoordinate(NSVGparser* p, const char* str, float orig, float length)
{
    NSVGcoordinate coord = nsvg__parseCoordinateRaw(str);
    return nsvg__convertToPixels(p, coord, orig, length);
}

static int nsvg__parseTransformArgs(const char* str, float* args, int maxNa, int* na)
{
    const char* end;
    const char* ptr;
    char it[64];
    
    *na = 0;
    ptr = str;
    while (*ptr && *ptr != '(') ++ptr;
    if (*ptr == 0)
        return 1;
    end = ptr;
    while (*end && *end != ')') ++end;
    if (*end == 0)
        return 1;
    
    while (ptr < end) {
        if (*ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit(*ptr)) {
            if (*na >= maxNa) return 0;
            ptr = nsvg__parseNumber(ptr, it, 64);
            args[(*na)++] = (float)nsvg__atof(it);
        } else {
            ++ptr;
        }
    }
    return (int)(end - str);
}


static int nsvg__parseMatrix(float* xform, const char* str)
{
    float t[6];
    int na = 0;
    int len = nsvg__parseTransformArgs(str, t, 6, &na);
    if (na != 6) return len;
    memcpy(xform, t, sizeof(float)*6);
    return len;
}

static int nsvg__parseTranslate(float* xform, const char* str)
{
    float args[2];
    float t[6];
    int na = 0;
    int len = nsvg__parseTransformArgs(str, args, 2, &na);
    if (na == 1) args[1] = 0.0;
    
    nsvg__xformSetTranslation(t, args[0], args[1]);
    memcpy(xform, t, sizeof(float)*6);
    return len;
}

static int nsvg__parseScale(float* xform, const char* str)
{
    float args[2];
    int na = 0;
    float t[6];
    int len = nsvg__parseTransformArgs(str, args, 2, &na);
    if (na == 1) args[1] = args[0];
    nsvg__xformSetScale(t, args[0], args[1]);
    memcpy(xform, t, sizeof(float)*6);
    return len;
}

static int nsvg__parseSkewX(float* xform, const char* str)
{
    float args[1];
    int na = 0;
    float t[6];
    int len = nsvg__parseTransformArgs(str, args, 1, &na);
    nsvg__xformSetSkewX(t, args[0]/180.0f*NSVG_PI);
    memcpy(xform, t, sizeof(float)*6);
    return len;
}

static int nsvg__parseSkewY(float* xform, const char* str)
{
    float args[1];
    int na = 0;
    float t[6];
    int len = nsvg__parseTransformArgs(str, args, 1, &na);
    nsvg__xformSetSkewY(t, args[0]/180.0f*NSVG_PI);
    memcpy(xform, t, sizeof(float)*6);
    return len;
}

static int nsvg__parseRotate(float* xform, const char* str)
{
    float args[3];
    int na = 0;
    float m[6];
    float t[6];
    int len = nsvg__parseTransformArgs(str, args, 3, &na);
    if (na == 1)
        args[1] = args[2] = 0.0f;
    nsvg__xformIdentity(m);
    
    if (na > 1) {
        nsvg__xformSetTranslation(t, -args[1], -args[2]);
        nsvg__xformMultiply(m, t);
    }
    
    nsvg__xformSetRotation(t, args[0]/180.0f*NSVG_PI);
    nsvg__xformMultiply(m, t);
    
    if (na > 1) {
        nsvg__xformSetTranslation(t, args[1], args[2]);
        nsvg__xformMultiply(m, t);
    }
    
    memcpy(xform, m, sizeof(float)*6);
    
    return len;
}

static void nsvg__parseTransform(float* xform, const char* str)
{
    float t[6];
    nsvg__xformIdentity(xform);
    while (*str)
    {
        if (strncmp(str, "matrix", 6) == 0)
            str += nsvg__parseMatrix(t, str);
        else if (strncmp(str, "translate", 9) == 0)
            str += nsvg__parseTranslate(t, str);
        else if (strncmp(str, "scale", 5) == 0)
            str += nsvg__parseScale(t, str);
        else if (strncmp(str, "rotate", 6) == 0)
            str += nsvg__parseRotate(t, str);
        else if (strncmp(str, "skewX", 5) == 0)
            str += nsvg__parseSkewX(t, str);
        else if (strncmp(str, "skewY", 5) == 0)
            str += nsvg__parseSkewY(t, str);
        else{
            ++str;
            continue;
        }
        
        nsvg__xformPremultiply(xform, t);
    }
}

static void nsvg__parseUrl(char* id, const char* str)
{
    int i = 0;
    str += 4; // "url(";
    if (*str == '#')
        str++;
    while (i < 63 && *str != ')') {
        id[i] = *str++;
        i++;
    }
    id[i] = '\0';
}

static char nsvg__parseLineCap(const char* str)
{
    if (strcmp(str, "butt") == 0)
        return NSVG_CAP_BUTT;
    else if (strcmp(str, "round") == 0)
        return NSVG_CAP_ROUND;
    else if (strcmp(str, "square") == 0)
        return NSVG_CAP_SQUARE;
    // TODO: handle inherit.
    return NSVG_CAP_BUTT;
}

static char nsvg__parseLineJoin(const char* str)
{
    if (strcmp(str, "miter") == 0)
        return NSVG_JOIN_MITER;
    else if (strcmp(str, "round") == 0)
        return NSVG_JOIN_ROUND;
    else if (strcmp(str, "bevel") == 0)
        return NSVG_JOIN_BEVEL;
    // TODO: handle inherit.
    return NSVG_JOIN_MITER;
}

static char nsvg__parseFillRule(const char* str)
{
    if (strcmp(str, "nonzero") == 0)
        return NSVG_FILLRULE_NONZERO;
    else if (strcmp(str, "evenodd") == 0)
        return NSVG_FILLRULE_EVENODD;
    // TODO: handle inherit.
    return NSVG_FILLRULE_NONZERO;
}

static const char* nsvg__getNextDashItem(const char* s, char* it)
{
    int n = 0;
    it[0] = '\0';
    // Skip white spaces and commas
    while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
    // Advance until whitespace, comma or end.
    while (*s && (!nsvg__isspace(*s) && *s != ',')) {
        if (n < 63)
            it[n++] = *s;
        s++;
    }
    it[n++] = '\0';
    return s;
}

static int nsvg__parseStrokeDashArray(NSVGparser* p, const char* str, float* strokeDashArray)
{
    char item[64];
    int count = 0, i;
    float sum = 0.0f;
    
    // Handle "none"
    if (str[0] == 'n')
        return 0;
    
    // Parse dashes
    while (*str) {
        str = nsvg__getNextDashItem(str, item);
        if (!*item) break;
        if (count < NSVG_MAX_DASHES)
            strokeDashArray[count++] = fabsf(nsvg__parseCoordinate(p, item, 0.0f, nsvg__actualLength(p)));
    }
    
    for (i = 0; i < count; i++)
        sum += strokeDashArray[i];
    if (sum <= 1e-6f)
        count = 0;
    
    return count;
}

static void nsvg__parseStyle(NSVGparser* p, const char* str);

static int nsvg__parseAttr(NSVGparser* p, const char* name, const char* value)
{
    float xform[6];
    NSVGattrib* attr = nsvg__getAttr(p);
    if (!attr) return 0;
    
    if (strcmp(name, "style") == 0) {
        nsvg__parseStyle(p, value);
    } else if (strcmp(name, "display") == 0) {
        if (strcmp(value, "none") == 0)
            attr->visible = 0;
        // Don't reset ->visible on display:inline, one display:none hides the whole subtree
        
    } else if (strcmp(name, "fill") == 0) {
        if (strcmp(value, "none") == 0) {
            attr->hasFill = 0;
        } else if (strncmp(value, "url(", 4) == 0) {
            attr->hasFill = 2;
            nsvg__parseUrl(attr->fillGradient, value);
        } else {
            attr->hasFill = 1;
            attr->fillColor = nsvg__parseColor(value);
        }
    } else if (strcmp(name, "opacity") == 0) {
        attr->opacity = nsvg__parseOpacity(value);
    } else if (strcmp(name, "fill-opacity") == 0) {
        attr->fillOpacity = nsvg__parseOpacity(value);
    } else if (strcmp(name, "stroke") == 0) {
        if (strcmp(value, "none") == 0) {
            attr->hasStroke = 0;
        } else if (strncmp(value, "url(", 4) == 0) {
            attr->hasStroke = 2;
            nsvg__parseUrl(attr->strokeGradient, value);
        } else {
            attr->hasStroke = 1;
            attr->strokeColor = nsvg__parseColor(value);
        }
    } else if (strcmp(name, "stroke-width") == 0) {
        attr->strokeWidth = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
    } else if (strcmp(name, "stroke-dasharray") == 0) {
        attr->strokeDashCount = nsvg__parseStrokeDashArray(p, value, attr->strokeDashArray);
    } else if (strcmp(name, "stroke-dashoffset") == 0) {
        attr->strokeDashOffset = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
    } else if (strcmp(name, "stroke-opacity") == 0) {
        attr->strokeOpacity = nsvg__parseOpacity(value);
    } else if (strcmp(name, "stroke-linecap") == 0) {
        attr->strokeLineCap = nsvg__parseLineCap(value);
    } else if (strcmp(name, "stroke-linejoin") == 0) {
        attr->strokeLineJoin = nsvg__parseLineJoin(value);
    } else if (strcmp(name, "stroke-miterlimit") == 0) {
        attr->miterLimit = nsvg__parseMiterLimit(value);
    } else if (strcmp(name, "fill-rule") == 0) {
        attr->fillRule = nsvg__parseFillRule(value);
    } else if (strcmp(name, "font-size") == 0) {
        attr->fontSize = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
    } else if (strcmp(name, "transform") == 0) {
        nsvg__parseTransform(xform, value);
        nsvg__xformPremultiply(attr->xform, xform);
    } else if (strcmp(name, "stop-color") == 0) {
        attr->stopColor = nsvg__parseColor(value);
    } else if (strcmp(name, "stop-opacity") == 0) {
        attr->stopOpacity = nsvg__parseOpacity(value);
    } else if (strcmp(name, "offset") == 0) {
        attr->stopOffset = nsvg__parseCoordinate(p, value, 0.0f, 1.0f);
    } else if (strcmp(name, "id") == 0) {
        strncpy(attr->id, value, 63);
        attr->id[63] = '\0';
    } else {
        return 0;
    }
    return 1;
}

static int nsvg__parseNameValue(NSVGparser* p, const char* start, const char* end)
{
    const char* str;
    const char* val;
    char name[512];
    char value[512];
    int n;
    
    str = start;
    while (str < end && *str != ':') ++str;
    
    val = str;
    
    // Right Trim
    while (str > start &&  (*str == ':' || nsvg__isspace(*str))) --str;
    ++str;
    
    n = (int)(str - start);
    if (n > 511) n = 511;
    if (n) memcpy(name, start, n);
    name[n] = 0;
    
    while (val < end && (*val == ':' || nsvg__isspace(*val))) ++val;
    
    n = (int)(end - val);
    if (n > 511) n = 511;
    if (n) memcpy(value, val, n);
    value[n] = 0;
    
    return nsvg__parseAttr(p, name, value);
}

static void nsvg__parseStyle(NSVGparser* p, const char* str)
{
    const char* start;
    const char* end;
    
    while (*str) {
        // Left Trim
        while(*str && nsvg__isspace(*str)) ++str;
        start = str;
        while(*str && *str != ';') ++str;
        end = str;
        
        // Right Trim
        while (end > start &&  (*end == ';' || nsvg__isspace(*end))) --end;
        ++end;
        
        nsvg__parseNameValue(p, start, end);
        if (*str) ++str;
    }
}

static void nsvg__parseAttribs(NSVGparser* p, const char** attr)
{
    int i;
    for (i = 0; attr[i]; i += 2)
    {
        if (strcmp(attr[i], "style") == 0)
            nsvg__parseStyle(p, attr[i + 1]);
        else
            nsvg__parseAttr(p, attr[i], attr[i + 1]);
    }
}

static int nsvg__getArgsPerElement(char cmd)
{
    switch (cmd) {
        case 'v':
        case 'V':
        case 'h':
        case 'H':
            return 1;
        case 'm':
        case 'M':
        case 'l':
        case 'L':
        case 't':
        case 'T':
            return 2;
        case 'q':
        case 'Q':
        case 's':
        case 'S':
            return 4;
        case 'c':
        case 'C':
            return 6;
        case 'a':
        case 'A':
            return 7;
    }
    return 0;
}

static void nsvg__pathMoveTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
{
    if (rel) {
        *cpx += args[0];
        *cpy += args[1];
    } else {
        *cpx = args[0];
        *cpy = args[1];
    }
    nsvg__moveTo(p, *cpx, *cpy);
}

static void nsvg__pathLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
{
    if (rel) {
        *cpx += args[0];
        *cpy += args[1];
    } else {
        *cpx = args[0];
        *cpy = args[1];
    }
    nsvg__lineTo(p, *cpx, *cpy);
}

static void nsvg__pathHLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
{
    if (rel)
        *cpx += args[0];
    else
        *cpx = args[0];
    nsvg__lineTo(p, *cpx, *cpy);
}

static void nsvg__pathVLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
{
    if (rel)
        *cpy += args[0];
    else
        *cpy = args[0];
    nsvg__lineTo(p, *cpx, *cpy);
}

static void nsvg__pathCubicBezTo(NSVGparser* p, float* cpx, float* cpy,
                                 float* cpx2, float* cpy2, float* args, int rel)
{
    float x2, y2, cx1, cy1, cx2, cy2;
    
    if (rel) {
        cx1 = *cpx + args[0];
        cy1 = *cpy + args[1];
        cx2 = *cpx + args[2];
        cy2 = *cpy + args[3];
        x2 = *cpx + args[4];
        y2 = *cpy + args[5];
    } else {
        cx1 = args[0];
        cy1 = args[1];
        cx2 = args[2];
        cy2 = args[3];
        x2 = args[4];
        y2 = args[5];
    }
    
    nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
    
    *cpx2 = cx2;
    *cpy2 = cy2;
    *cpx = x2;
    *cpy = y2;
}

static void nsvg__pathCubicBezShortTo(NSVGparser* p, float* cpx, float* cpy,
                                      float* cpx2, float* cpy2, float* args, int rel)
{
    float x1, y1, x2, y2, cx1, cy1, cx2, cy2;
    
    x1 = *cpx;
    y1 = *cpy;
    if (rel) {
        cx2 = *cpx + args[0];
        cy2 = *cpy + args[1];
        x2 = *cpx + args[2];
        y2 = *cpy + args[3];
    } else {
        cx2 = args[0];
        cy2 = args[1];
        x2 = args[2];
        y2 = args[3];
    }
    
    cx1 = 2*x1 - *cpx2;
    cy1 = 2*y1 - *cpy2;
    
    nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
    
    *cpx2 = cx2;
    *cpy2 = cy2;
    *cpx = x2;
    *cpy = y2;
}

static void nsvg__pathQuadBezTo(NSVGparser* p, float* cpx, float* cpy,
                                float* cpx2, float* cpy2, float* args, int rel)
{
    float x1, y1, x2, y2, cx, cy;
    float cx1, cy1, cx2, cy2;
    
    x1 = *cpx;
    y1 = *cpy;
    if (rel) {
        cx = *cpx + args[0];
        cy = *cpy + args[1];
        x2 = *cpx + args[2];
        y2 = *cpy + args[3];
    } else {
        cx = args[0];
        cy = args[1];
        x2 = args[2];
        y2 = args[3];
    }
    
    // Convert to cubic bezier
    cx1 = x1 + 2.0f/3.0f*(cx - x1);
    cy1 = y1 + 2.0f/3.0f*(cy - y1);
    cx2 = x2 + 2.0f/3.0f*(cx - x2);
    cy2 = y2 + 2.0f/3.0f*(cy - y2);
    
    nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
    
    *cpx2 = cx;
    *cpy2 = cy;
    *cpx = x2;
    *cpy = y2;
}

static void nsvg__pathQuadBezShortTo(NSVGparser* p, float* cpx, float* cpy,
                                     float* cpx2, float* cpy2, float* args, int rel)
{
    float x1, y1, x2, y2, cx, cy;
    float cx1, cy1, cx2, cy2;
    
    x1 = *cpx;
    y1 = *cpy;
    if (rel) {
        x2 = *cpx + args[0];
        y2 = *cpy + args[1];
    } else {
        x2 = args[0];
        y2 = args[1];
    }
    
    cx = 2*x1 - *cpx2;
    cy = 2*y1 - *cpy2;
    
    // Convert to cubix bezier
    cx1 = x1 + 2.0f/3.0f*(cx - x1);
    cy1 = y1 + 2.0f/3.0f*(cy - y1);
    cx2 = x2 + 2.0f/3.0f*(cx - x2);
    cy2 = y2 + 2.0f/3.0f*(cy - y2);
    
    nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
    
    *cpx2 = cx;
    *cpy2 = cy;
    *cpx = x2;
    *cpy = y2;
}

static float nsvg__sqr(float x) { return x*x; }
static float nsvg__vmag(float x, float y) { return sqrtf(x*x + y*y); }

static float nsvg__vecrat(float ux, float uy, float vx, float vy)
{
    return (ux*vx + uy*vy) / (nsvg__vmag(ux,uy) * nsvg__vmag(vx,vy));
}

static float nsvg__vecang(float ux, float uy, float vx, float vy)
{
    float r = nsvg__vecrat(ux,uy, vx,vy);
    if (r < -1.0f) r = -1.0f;
    if (r > 1.0f) r = 1.0f;
    return ((ux*vy < uy*vx) ? -1.0f : 1.0f) * acosf(r);
}

static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
{
    // Ported from canvg (https://code.google.com/p/canvg/)
    float rx, ry, rotx;
    float x1, y1, x2, y2, cx, cy, dx, dy, d;
    float x1p, y1p, cxp, cyp, s, sa, sb;
    float ux, uy, vx, vy, a1, da;
    float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6];
    float sinrx, cosrx;
    int fa, fs;
    int i, ndivs;
    float hda, kappa;
    
    rx = fabsf(args[0]);                // y radius
    ry = fabsf(args[1]);                // x radius
    rotx = args[2] / 180.0f * NSVG_PI;        // x rotation angle
    fa = fabsf(args[3]) > 1e-6 ? 1 : 0;    // Large arc
    fs = fabsf(args[4]) > 1e-6 ? 1 : 0;    // Sweep direction
    x1 = *cpx;                            // start point
    y1 = *cpy;
    if (rel) {                            // end point
        x2 = *cpx + args[5];
        y2 = *cpy + args[6];
    } else {
        x2 = args[5];
        y2 = args[6];
    }
    
    dx = x1 - x2;
    dy = y1 - y2;
    d = sqrtf(dx*dx + dy*dy);
    if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) {
        // The arc degenerates to a line
        nsvg__lineTo(p, x2, y2);
        *cpx = x2;
        *cpy = y2;
        return;
    }
    
    sinrx = sinf(rotx);
    cosrx = cosf(rotx);
    
    // Convert to center point parameterization.
    // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
    // 1) Compute x1', y1'
    x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f;
    y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f;
    d = nsvg__sqr(x1p)/nsvg__sqr(rx) + nsvg__sqr(y1p)/nsvg__sqr(ry);
    if (d > 1) {
        d = sqrtf(d);
        rx *= d;
        ry *= d;
    }
    // 2) Compute cx', cy'
    s = 0.0f;
    sa = nsvg__sqr(rx)*nsvg__sqr(ry) - nsvg__sqr(rx)*nsvg__sqr(y1p) - nsvg__sqr(ry)*nsvg__sqr(x1p);
    sb = nsvg__sqr(rx)*nsvg__sqr(y1p) + nsvg__sqr(ry)*nsvg__sqr(x1p);
    if (sa < 0.0f) sa = 0.0f;
    if (sb > 0.0f)
        s = sqrtf(sa / sb);
    if (fa == fs)
        s = -s;
    cxp = s * rx * y1p / ry;
    cyp = s * -ry * x1p / rx;
    
    // 3) Compute cx,cy from cx',cy'
    cx = (x1 + x2)/2.0f + cosrx*cxp - sinrx*cyp;
    cy = (y1 + y2)/2.0f + sinrx*cxp + cosrx*cyp;
    
    // 4) Calculate theta1, and delta theta.
    ux = (x1p - cxp) / rx;
    uy = (y1p - cyp) / ry;
    vx = (-x1p - cxp) / rx;
    vy = (-y1p - cyp) / ry;
    a1 = nsvg__vecang(1.0f,0.0f, ux,uy);    // Initial angle
    da = nsvg__vecang(ux,uy, vx,vy);        // Delta angle
    
    //    if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI;
    //    if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0;
    
    if (fs == 0 && da > 0)
        da -= 2 * NSVG_PI;
    else if (fs == 1 && da < 0)
        da += 2 * NSVG_PI;
    
    // Approximate the arc using cubic spline segments.
    t[0] = cosrx; t[1] = sinrx;
    t[2] = -sinrx; t[3] = cosrx;
    t[4] = cx; t[5] = cy;
    
    // Split arc into max 90 degree segments.
    // The loop assumes an iteration per end point (including start and end), this +1.
    ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f);
    hda = (da / (float)ndivs) / 2.0f;
    kappa = fabsf(4.0f / 3.0f * (1.0f - cosf(hda)) / sinf(hda));
    if (da < 0.0f)
        kappa = -kappa;
    
    for (i = 0; i <= ndivs; i++) {
        a = a1 + da * ((float)i/(float)ndivs);
        dx = cosf(a);
        dy = sinf(a);
        nsvg__xformPoint(&x, &y, dx*rx, dy*ry, t); // position
        nsvg__xformVec(&tanx, &tany, -dy*rx * kappa, dx*ry * kappa, t); // tangent
        if (i > 0)
            nsvg__cubicBezTo(p, px+ptanx,py+ptany, x-tanx, y-tany, x, y);
        px = x;
        py = y;
        ptanx = tanx;
        ptany = tany;
    }
    
    *cpx = x2;
    *cpy = y2;
}

static void nsvg__parsePath(NSVGparser* p, const char** attr)
{
    const char* s = NULL;
    char cmd = '\0';
    float args[10];
    int nargs;
    int rargs = 0;
    float cpx, cpy, cpx2, cpy2;
    const char* tmp[4];
    char closedFlag;
    int i;
    char item[64];
    
    for (i = 0; attr[i]; i += 2) {
        if (strcmp(attr[i], "d") == 0) {
            s = attr[i + 1];
        } else {
            tmp[0] = attr[i];
            tmp[1] = attr[i + 1];
            tmp[2] = 0;
            tmp[3] = 0;
            nsvg__parseAttribs(p, tmp);
        }
    }
    
    if (s) {
        nsvg__resetPath(p);
        cpx = 0; cpy = 0;
        cpx2 = 0; cpy2 = 0;
        closedFlag = 0;
        nargs = 0;
        
        while (*s) {
            s = nsvg__getNextPathItem(s, item);
            if (!*item) break;
            if (nsvg__isnum(item[0])) {
                if (nargs < 10)
                    args[nargs++] = (float)nsvg__atof(item);
                if (nargs >= rargs) {
                    switch (cmd) {
                        case 'm':
                        case 'M':
                            nsvg__pathMoveTo(p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0);
                            // Moveto can be followed by multiple coordinate pairs,
                            // which should be treated as linetos.
                            cmd = (cmd == 'm') ? 'l' : 'L';
                            rargs = nsvg__getArgsPerElement(cmd);
                            cpx2 = cpx; cpy2 = cpy;
                            break;
                        case 'l':
                        case 'L':
                            nsvg__pathLineTo(p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0);
                            cpx2 = cpx; cpy2 = cpy;
                            break;
                        case 'H':
                        case 'h':
                            nsvg__pathHLineTo(p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0);
                            cpx2 = cpx; cpy2 = cpy;
                            break;
                        case 'V':
                        case 'v':
                            nsvg__pathVLineTo(p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0);
                            cpx2 = cpx; cpy2 = cpy;
                            break;
                        case 'C':
                        case 'c':
                            nsvg__pathCubicBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0);
                            break;
                        case 'S':
                        case 's':
                            nsvg__pathCubicBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0);
                            break;
                        case 'Q':
                        case 'q':
                            nsvg__pathQuadBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0);
                            break;
                        case 'T':
                        case 't':
                            nsvg__pathQuadBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0);
                            break;
                        case 'A':
                        case 'a':
                            nsvg__pathArcTo(p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0);
                            cpx2 = cpx; cpy2 = cpy;
                            break;
                        default:
                            if (nargs >= 2) {
                                cpx = args[nargs-2];
                                cpy = args[nargs-1];
                                cpx2 = cpx; cpy2 = cpy;
                            }
                            break;
                    }
                    nargs = 0;
                }
            } else {
                cmd = item[0];
                rargs = nsvg__getArgsPerElement(cmd);
                if (cmd == 'M' || cmd == 'm') {
                    // Commit path.
                    if (p->npts > 0)
                        nsvg__addPath(p, closedFlag);
                    // Start new subpath.
                    nsvg__resetPath(p);
                    closedFlag = 0;
                    nargs = 0;
                } else if (cmd == 'Z' || cmd == 'z') {
                    closedFlag = 1;
                    // Commit path.
                    if (p->npts > 0) {
                        // Move current point to first point
                        cpx = p->pts[0];
                        cpy = p->pts[1];
                        cpx2 = cpx; cpy2 = cpy;
                        nsvg__addPath(p, closedFlag);
                    }
                    // Start new subpath.
                    nsvg__resetPath(p);
                    nsvg__moveTo(p, cpx, cpy);
                    closedFlag = 0;
                    nargs = 0;
                }
            }
        }
        // Commit path.
        if (p->npts)
            nsvg__addPath(p, closedFlag);
    }
    
    nsvg__addShape(p);
}

static void nsvg__parseRect(NSVGparser* p, const char** attr)
{
    float x = 0.0f;
    float y = 0.0f;
    float w = 0.0f;
    float h = 0.0f;
    float rx = -1.0f; // marks not set
    float ry = -1.0f;
    int i;
    
    for (i = 0; attr[i]; i += 2) {
        if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
            if (strcmp(attr[i], "x") == 0) x = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
            if (strcmp(attr[i], "y") == 0) y = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
            if (strcmp(attr[i], "width") == 0) w = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p));
            if (strcmp(attr[i], "height") == 0) h = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p));
            if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
            if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
        }
    }
    
    if (rx < 0.0f && ry > 0.0f) rx = ry;
    if (ry < 0.0f && rx > 0.0f) ry = rx;
    if (rx < 0.0f) rx = 0.0f;
    if (ry < 0.0f) ry = 0.0f;
    if (rx > w/2.0f) rx = w/2.0f;
    if (ry > h/2.0f) ry = h/2.0f;
    
    if (w != 0.0f && h != 0.0f) {
        nsvg__resetPath(p);
        
        if (rx < 0.00001f || ry < 0.0001f) {
            nsvg__moveTo(p, x, y);
            nsvg__lineTo(p, x+w, y);
            nsvg__lineTo(p, x+w, y+h);
            nsvg__lineTo(p, x, y+h);
        } else {
            // Rounded rectangle
            nsvg__moveTo(p, x+rx, y);
            nsvg__lineTo(p, x+w-rx, y);
            nsvg__cubicBezTo(p, x+w-rx*(1-NSVG_KAPPA90), y, x+w, y+ry*(1-NSVG_KAPPA90), x+w, y+ry);
            nsvg__lineTo(p, x+w, y+h-ry);
            nsvg__cubicBezTo(p, x+w, y+h-ry*(1-NSVG_KAPPA90), x+w-rx*(1-NSVG_KAPPA90), y+h, x+w-rx, y+h);
            nsvg__lineTo(p, x+rx, y+h);
            nsvg__cubicBezTo(p, x+rx*(1-NSVG_KAPPA90), y+h, x, y+h-ry*(1-NSVG_KAPPA90), x, y+h-ry);
            nsvg__lineTo(p, x, y+ry);
            nsvg__cubicBezTo(p, x, y+ry*(1-NSVG_KAPPA90), x+rx*(1-NSVG_KAPPA90), y, x+rx, y);
        }
        
        nsvg__addPath(p, 1);
        
        nsvg__addShape(p);
    }
}

static void nsvg__parseCircle(NSVGparser* p, const char** attr)
{
    float cx = 0.0f;
    float cy = 0.0f;
    float r = 0.0f;
    int i;
    
    for (i = 0; attr[i]; i += 2) {
        if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
            if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
            if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
            if (strcmp(attr[i], "r") == 0) r = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualLength(p)));
        }
    }
    
    if (r > 0.0f) {
        nsvg__resetPath(p);
        
        nsvg__moveTo(p, cx+r, cy);
        nsvg__cubicBezTo(p, cx+r, cy+r*NSVG_KAPPA90, cx+r*NSVG_KAPPA90, cy+r, cx, cy+r);
        nsvg__cubicBezTo(p, cx-r*NSVG_KAPPA90, cy+r, cx-r, cy+r*NSVG_KAPPA90, cx-r, cy);
        nsvg__cubicBezTo(p, cx-r, cy-r*NSVG_KAPPA90, cx-r*NSVG_KAPPA90, cy-r, cx, cy-r);
        nsvg__cubicBezTo(p, cx+r*NSVG_KAPPA90, cy-r, cx+r, cy-r*NSVG_KAPPA90, cx+r, cy);
        
        nsvg__addPath(p, 1);
        
        nsvg__addShape(p);
    }
}

static void nsvg__parseEllipse(NSVGparser* p, const char** attr)
{
    float cx = 0.0f;
    float cy = 0.0f;
    float rx = 0.0f;
    float ry = 0.0f;
    int i;
    
    for (i = 0; attr[i]; i += 2) {
        if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
            if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
            if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
            if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
            if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
        }
    }
    
    if (rx > 0.0f && ry > 0.0f) {
        
        nsvg__resetPath(p);
        
        nsvg__moveTo(p, cx+rx, cy);
        nsvg__cubicBezTo(p, cx+rx, cy+ry*NSVG_KAPPA90, cx+rx*NSVG_KAPPA90, cy+ry, cx, cy+ry);
        nsvg__cubicBezTo(p, cx-rx*NSVG_KAPPA90, cy+ry, cx-rx, cy+ry*NSVG_KAPPA90, cx-rx, cy);
        nsvg__cubicBezTo(p, cx-rx, cy-ry*NSVG_KAPPA90, cx-rx*NSVG_KAPPA90, cy-ry, cx, cy-ry);
        nsvg__cubicBezTo(p, cx+rx*NSVG_KAPPA90, cy-ry, cx+rx, cy-ry*NSVG_KAPPA90, cx+rx, cy);
        
        nsvg__addPath(p, 1);
        
        nsvg__addShape(p);
    }
}

static void nsvg__parseLine(NSVGparser* p, const char** attr)
{
    float x1 = 0.0;
    float y1 = 0.0;
    float x2 = 0.0;
    float y2 = 0.0;
    int i;
    
    for (i = 0; attr[i]; i += 2) {
        if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
            if (strcmp(attr[i], "x1") == 0) x1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
            if (strcmp(attr[i], "y1") == 0) y1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
            if (strcmp(attr[i], "x2") == 0) x2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
            if (strcmp(attr[i], "y2") == 0) y2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
        }
    }
    
    nsvg__resetPath(p);
    
    nsvg__moveTo(p, x1, y1);
    nsvg__lineTo(p, x2, y2);
    
    nsvg__addPath(p, 0);
    
    nsvg__addShape(p);
}

static void nsvg__parsePoly(NSVGparser* p, const char** attr, int closeFlag)
{
    int i;
    const char* s;
    float args[2];
    int nargs, npts = 0;
    char item[64];
    
    nsvg__resetPath(p);
    
    for (i = 0; attr[i]; i += 2) {
        if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
            if (strcmp(attr[i], "points") == 0) {
                s = attr[i + 1];
                nargs = 0;
                while (*s) {
                    s = nsvg__getNextPathItem(s, item);
                    args[nargs++] = (float)nsvg__atof(item);
                    if (nargs >= 2) {
                        if (npts == 0)
                            nsvg__moveTo(p, args[0], args[1]);
                        else
                            nsvg__lineTo(p, args[0], args[1]);
                        nargs = 0;
                        npts++;
                    }
                }
            }
        }
    }
    
    nsvg__addPath(p, (char)closeFlag);
    
    nsvg__addShape(p);
}

static void nsvg__parseSVG(NSVGparser* p, const char** attr)
{
    int i;
    for (i = 0; attr[i]; i += 2) {
        if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
            if (strcmp(attr[i], "width") == 0) {
                p->image->width = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
            } else if (strcmp(attr[i], "height") == 0) {
                p->image->height = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
            } else if (strcmp(attr[i], "viewBox") == 0) {
                const char *s = attr[i + 1];
                char buf[64];
                s = nsvg__parseNumber(s, buf, 64);
                p->viewMinx = nsvg__atof(buf);
                while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
                if (!*s) return;
                s = nsvg__parseNumber(s, buf, 64);
                p->viewMiny = nsvg__atof(buf);
                while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
                if (!*s) return;
                s = nsvg__parseNumber(s, buf, 64);
                p->viewWidth = nsvg__atof(buf);
                while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
                if (!*s) return;
                s = nsvg__parseNumber(s, buf, 64);
                p->viewHeight = nsvg__atof(buf);
            } else if (strcmp(attr[i], "preserveAspectRatio") == 0) {
                if (strstr(attr[i + 1], "none") != 0) {
                    // No uniform scaling
                    p->alignType = NSVG_ALIGN_NONE;
                } else {
                    // Parse X align
                    if (strstr(attr[i + 1], "xMin") != 0)
                        p->alignX = NSVG_ALIGN_MIN;
                    else if (strstr(attr[i + 1], "xMid") != 0)
                        p->alignX = NSVG_ALIGN_MID;
                    else if (strstr(attr[i + 1], "xMax") != 0)
                        p->alignX = NSVG_ALIGN_MAX;
                    // Parse X align
                    if (strstr(attr[i + 1], "yMin") != 0)
                        p->alignY = NSVG_ALIGN_MIN;
                    else if (strstr(attr[i + 1], "yMid") != 0)
                        p->alignY = NSVG_ALIGN_MID;
                    else if (strstr(attr[i + 1], "yMax") != 0)
                        p->alignY = NSVG_ALIGN_MAX;
                    // Parse meet/slice
                    p->alignType = NSVG_ALIGN_MEET;
                    if (strstr(attr[i + 1], "slice") != 0)
                        p->alignType = NSVG_ALIGN_SLICE;
                }
            }
        }
    }
}

static void nsvg__parseGradient(NSVGparser* p, const char** attr, char type)
{
    int i;
    NSVGgradientData* grad = (NSVGgradientData*)malloc(sizeof(NSVGgradientData));
    if (grad == NULL) return;
    memset(grad, 0, sizeof(NSVGgradientData));
    grad->units = NSVG_OBJECT_SPACE;
    grad->type = type;
    if (grad->type == NSVG_PAINT_LINEAR_GRADIENT) {
        grad->linear.x1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
        grad->linear.y1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
        grad->linear.x2 = nsvg__coord(100.0f, NSVG_UNITS_PERCENT);
        grad->linear.y2 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
    } else if (grad->type == NSVG_PAINT_RADIAL_GRADIENT) {
        grad->radial.cx = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
        grad->radial.cy = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
        grad->radial.r = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
    }
    
    nsvg__xformIdentity(grad->xform);
    
    for (i = 0; attr[i]; i += 2) {
        if (strcmp(attr[i], "id") == 0) {
            strncpy(grad->id, attr[i+1], 63);
            grad->id[63] = '\0';
        } else if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
            if (strcmp(attr[i], "gradientUnits") == 0) {
                if (strcmp(attr[i+1], "objectBoundingBox") == 0)
                    grad->units = NSVG_OBJECT_SPACE;
                else
                    grad->units = NSVG_USER_SPACE;
            } else if (strcmp(attr[i], "gradientTransform") == 0) {
                nsvg__parseTransform(grad->xform, attr[i + 1]);
            } else if (strcmp(attr[i], "cx") == 0) {
                grad->radial.cx = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "cy") == 0) {
                grad->radial.cy = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "r") == 0) {
                grad->radial.r = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "fx") == 0) {
                grad->radial.fx = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "fy") == 0) {
                grad->radial.fy = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "x1") == 0) {
                grad->linear.x1 = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "y1") == 0) {
                grad->linear.y1 = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "x2") == 0) {
                grad->linear.x2 = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "y2") == 0) {
                grad->linear.y2 = nsvg__parseCoordinateRaw(attr[i + 1]);
            } else if (strcmp(attr[i], "spreadMethod") == 0) {
                if (strcmp(attr[i+1], "pad") == 0)
                    grad->spread = NSVG_SPREAD_PAD;
                else if (strcmp(attr[i+1], "reflect") == 0)
                    grad->spread = NSVG_SPREAD_REFLECT;
                else if (strcmp(attr[i+1], "repeat") == 0)
                    grad->spread = NSVG_SPREAD_REPEAT;
            } else if (strcmp(attr[i], "xlink:href") == 0) {
                const char *href = attr[i+1];
                strncpy(grad->ref, href+1, 62);
                grad->ref[62] = '\0';
            }
        }
    }
    
    grad->next = p->gradients;
    p->gradients = grad;
}

static void nsvg__parseGradientStop(NSVGparser* p, const char** attr)
{
    NSVGattrib* curAttr = nsvg__getAttr(p);
    NSVGgradientData* grad;
    NSVGgradientStop* stop;
    int i, idx;
    
    curAttr->stopOffset = 0;
    curAttr->stopColor = 0;
    curAttr->stopOpacity = 1.0f;
    
    for (i = 0; attr[i]; i += 2) {
        nsvg__parseAttr(p, attr[i], attr[i + 1]);
    }
    
    // Add stop to the last gradient.
    grad = p->gradients;
    if (grad == NULL) return;
    
    grad->nstops++;
    grad->stops = (NSVGgradientStop*)realloc(grad->stops, sizeof(NSVGgradientStop)*grad->nstops);
    if (grad->stops == NULL) return;
    
    // Insert
    idx = grad->nstops-1;
    for (i = 0; i < grad->nstops-1; i++) {
        if (curAttr->stopOffset < grad->stops[i].offset) {
            idx = i;
            break;
        }
    }
    if (idx != grad->nstops-1) {
        for (i = grad->nstops-1; i > idx; i--)
            grad->stops[i] = grad->stops[i-1];
    }
    
    stop = &grad->stops[idx];
    stop->color = curAttr->stopColor;
    stop->color |= (unsigned int)(curAttr->stopOpacity*255) << 24;
    stop->offset = curAttr->stopOffset;
}

static void nsvg__startElement(void* ud, const char* el, const char** attr)
{
    NSVGparser* p = (NSVGparser*)ud;
    
    if (p->defsFlag) {
        // Skip everything but gradients in defs
        if (strcmp(el, "linearGradient") == 0) {
            nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
        } else if (strcmp(el, "radialGradient") == 0) {
            nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
        } else if (strcmp(el, "stop") == 0) {
            nsvg__parseGradientStop(p, attr);
        }
        return;
    }
    
    if (strcmp(el, "g") == 0) {
        nsvg__pushAttr(p);
        nsvg__parseAttribs(p, attr);
    } else if (strcmp(el, "path") == 0) {
        if (p->pathFlag)    // Do not allow nested paths.
            return;
        nsvg__pushAttr(p);
        nsvg__parseAttribs(p, attr);
        nsvg__parsePath(p, attr);
        nsvg__popAttr(p);
    } else if (strcmp(el, "rect") == 0) {
        nsvg__pushAttr(p);
        nsvg__parseAttribs(p, attr);
        nsvg__parseRect(p, attr);
        nsvg__popAttr(p);
    } else if (strcmp(el, "circle") == 0) {
        nsvg__pushAttr(p);
        nsvg__parseAttribs(p, attr);
        nsvg__parseCircle(p, attr);
        nsvg__popAttr(p);
    } else if (strcmp(el, "ellipse") == 0) {
        nsvg__pushAttr(p);
        nsvg__parseAttribs(p, attr);
        nsvg__parseEllipse(p, attr);
        nsvg__popAttr(p);
    } else if (strcmp(el, "line") == 0)  {
        nsvg__pushAttr(p);
        nsvg__parseAttribs(p, attr);
        nsvg__parseLine(p, attr);
        nsvg__popAttr(p);
    } else if (strcmp(el, "polyline") == 0)  {
        nsvg__pushAttr(p);
        nsvg__parseAttribs(p, attr);
        nsvg__parsePoly(p, attr, 0);
        nsvg__popAttr(p);
    } else if (strcmp(el, "polygon") == 0)  {
        nsvg__pushAttr(p);
        nsvg__parseAttribs(p, attr);
        nsvg__parsePoly(p, attr, 1);
        nsvg__popAttr(p);
    } else  if (strcmp(el, "linearGradient") == 0) {
        nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
    } else if (strcmp(el, "radialGradient") == 0) {
        nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
    } else if (strcmp(el, "stop") == 0) {
        nsvg__parseGradientStop(p, attr);
    } else if (strcmp(el, "defs") == 0) {
        p->defsFlag = 1;
    } else if (strcmp(el, "svg") == 0) {
        nsvg__parseSVG(p, attr);
    }
}

static void nsvg__endElement(void* ud, const char* el)
{
    NSVGparser* p = (NSVGparser*)ud;
    
    if (strcmp(el, "g") == 0) {
        nsvg__popAttr(p);
    } else if (strcmp(el, "path") == 0) {
        p->pathFlag = 0;
    } else if (strcmp(el, "defs") == 0) {
        p->defsFlag = 0;
    }
}

static void nsvg__content(void* ud, const char* s)
{
    NSVG_NOTUSED(ud);
    NSVG_NOTUSED(s);
    // empty
}

static void nsvg__imageBounds(NSVGparser* p, float* bounds)
{
    NSVGshape* shape;
    shape = p->image->shapes;
    if (shape == NULL) {
        bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0;
        return;
    }
    bounds[0] = shape->bounds[0];
    bounds[1] = shape->bounds[1];
    bounds[2] = shape->bounds[2];
    bounds[3] = shape->bounds[3];
    for (shape = shape->next; shape != NULL; shape = shape->next) {
        bounds[0] = nsvg__minf(bounds[0], shape->bounds[0]);
        bounds[1] = nsvg__minf(bounds[1], shape->bounds[1]);
        bounds[2] = nsvg__maxf(bounds[2], shape->bounds[2]);
        bounds[3] = nsvg__maxf(bounds[3], shape->bounds[3]);
    }
}

static float nsvg__viewAlign(float content, float container, int type)
{
    if (type == NSVG_ALIGN_MIN)
        return 0;
    else if (type == NSVG_ALIGN_MAX)
        return container - content;
    // mid
    return (container - content) * 0.5f;
}

static void nsvg__scaleGradient(NSVGgradient* grad, float tx, float ty, float sx, float sy)
{
    float t[6];
    nsvg__xformSetTranslation(t, tx, ty);
    nsvg__xformMultiply (grad->xform, t);
    
    nsvg__xformSetScale(t, sx, sy);
    nsvg__xformMultiply (grad->xform, t);
}

static void nsvg__scaleToViewbox(NSVGparser* p, const char* units)
{
    NSVGshape* shape;
    NSVGpath* path;
    float tx, ty, sx, sy, us, bounds[4], t[6], avgs;
    int i;
    float* pt;
    
    // Guess image size if not set completely.
    nsvg__imageBounds(p, bounds);
    
    if (p->viewWidth == 0) {
        if (p->image->width > 0) {
            p->viewWidth = p->image->width;
        } else {
            p->viewMinx = bounds[0];
            p->viewWidth = bounds[2] - bounds[0];
        }
    }
    if (p->viewHeight == 0) {
        if (p->image->height > 0) {
            p->viewHeight = p->image->height;
        } else {
            p->viewMiny = bounds[1];
            p->viewHeight = bounds[3] - bounds[1];
        }
    }
    if (p->image->width == 0)
        p->image->width = p->viewWidth;
    if (p->image->height == 0)
        p->image->height = p->viewHeight;
    
    tx = -p->viewMinx;
    ty = -p->viewMiny;
    sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0;
    sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0;
    // Unit scaling
    us = 1.0f / nsvg__convertToPixels(p, nsvg__coord(1.0f, nsvg__parseUnits(units)), 0.0f, 1.0f);
    
    // Fix aspect ratio
    if (p->alignType == NSVG_ALIGN_MEET) {
        // fit whole image into viewbox
        sx = sy = nsvg__minf(sx, sy);
        tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
        ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
    } else if (p->alignType == NSVG_ALIGN_SLICE) {
        // fill whole viewbox with image
        sx = sy = nsvg__maxf(sx, sy);
        tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
        ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
    }
    
    // Transform
    sx *= us;
    sy *= us;
    avgs = (sx+sy) / 2.0f;
    for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
        shape->bounds[0] = (shape->bounds[0] + tx) * sx;
        shape->bounds[1] = (shape->bounds[1] + ty) * sy;
        shape->bounds[2] = (shape->bounds[2] + tx) * sx;
        shape->bounds[3] = (shape->bounds[3] + ty) * sy;
        for (path = shape->paths; path != NULL; path = path->next) {
            path->bounds[0] = (path->bounds[0] + tx) * sx;
            path->bounds[1] = (path->bounds[1] + ty) * sy;
            path->bounds[2] = (path->bounds[2] + tx) * sx;
            path->bounds[3] = (path->bounds[3] + ty) * sy;
            for (i =0; i < path->npts; i++) {
                pt = &path->pts[i*2];
                pt[0] = (pt[0] + tx) * sx;
                pt[1] = (pt[1] + ty) * sy;
            }
        }
        
        if (shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT || shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT) {
            nsvg__scaleGradient(shape->fill.gradient, tx,ty, sx,sy);
            memcpy(t, shape->fill.gradient->xform, sizeof(float)*6);
            nsvg__xformInverse(shape->fill.gradient->xform, t);
        }
        if (shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT || shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT) {
            nsvg__scaleGradient(shape->stroke.gradient, tx,ty, sx,sy);
            memcpy(t, shape->stroke.gradient->xform, sizeof(float)*6);
            nsvg__xformInverse(shape->stroke.gradient->xform, t);
        }
        
        shape->strokeWidth *= avgs;
        shape->strokeDashOffset *= avgs;
        for (i = 0; i < shape->strokeDashCount; i++)
            shape->strokeDashArray[i] *= avgs;
    }
}

NSVGimage* nsvgParse(char* input, const char* units, float dpi)
{
    NSVGparser* p;
    NSVGimage* ret = 0;
    
    p = nsvg__createParser();
    if (p == NULL) {
        return NULL;
    }
    p->dpi = dpi;
    
    nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p);
    
    // Scale to viewBox
    nsvg__scaleToViewbox(p, units);
    
    ret = p->image;
    p->image = NULL;
    
    nsvg__deleteParser(p);
    
    return ret;
}

NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi)
{
    FILE* fp = NULL;
    size_t size;
    char* data = NULL;
    NSVGimage* image = NULL;
    
    fp = fopen(filename, "rb");
    if (!fp) goto error;
    fseek(fp, 0, SEEK_END);
    size = ftell(fp);
    fseek(fp, 0, SEEK_SET);
    data = (char*)malloc(size+1);
    if (data == NULL) goto error;
    if (fread(data, 1, size, fp) != size) goto error;
    data[size] = '\0';    // Must be null terminated.
    fclose(fp);
    image = nsvgParse(data, units, dpi);
    free(data);
    
    return image;
    
error:
    if (fp) fclose(fp);
    if (data) free(data);
    if (image) nsvgDelete(image);
    return NULL;
}

NSVGpath* nsvgDuplicatePath(NSVGpath* p)
{
    NSVGpath* res = NULL;
    
    if (p == NULL)
        return NULL;
    
    res = (NSVGpath*)malloc(sizeof(NSVGpath));
    if (res == NULL) goto error;
    memset(res, 0, sizeof(NSVGpath));
    
    res->pts = (float*)malloc(p->npts*2*sizeof(float));
    if (res->pts == NULL) goto error;
    memcpy(res->pts, p->pts, p->npts * sizeof(float) * 2);
    res->npts = p->npts;
    
    memcpy(res->bounds, p->bounds, sizeof(p->bounds));
    
    res->closed = p->closed;
    
    return res;
    
error:
    if (res != NULL) {
        free(res->pts);
        free(res);
    }
    return NULL;
}

void nsvgDelete(NSVGimage* image)
{
    NSVGshape *snext, *shape;
    if (image == NULL) return;
    shape = image->shapes;
    while (shape != NULL) {
        snext = shape->next;
        nsvg__deletePaths(shape->paths);
        nsvg__deletePaint(&shape->fill);
        nsvg__deletePaint(&shape->stroke);
        free(shape);
        shape = snext;
    }
    free(image);
}

#endif
